Factsheet

Developer:
Anteater Games
Based in Irvine, CA

Release date:
19 February 2015

Platforms:
itch.io
Steam

Website:
cameraobscuragame.com

Regular Price:

USD$2.99
Soundtrack: USD$0.99

Description

Camera Obscura is an innovative puzzle-platformer illustrated with carefully crafted pixel graphics and set to a beautiful custom soundtrack. Use the unique "afterimage" mechanic to temporarily clone the Tower's architecture – spanning gaps, creating staircases, and freezing platforms in place.

History

Camera Obscura was born in April 2011, when the developers participated in a week-long game jam at the University of California, Irvine, hosted by the Video Game Development Club (VGDC). The theme for the game jam was 'shadows'. Camera Obscura was extremely well-received by the jam participants for its innovative afterimage mechanic and pixel graphics. After the jam, several members of the team continued working on the game around their jobs and class schedules, adding visual polish and creating dozens of level concepts to explore the possibilities of the afterimage mechanic. In December 2013, Camera Obscura launched on Steam Greenlight. After a long wait, the game was Greenlit by fans on December 29th, 2014. Camera Obscura is the first game published to Steam by members of the UCI VGDC.

Features

  • Innovative "afterimage" mechanic. The player can "flash" the screen to create a ghostly double of their surroundings. This afterimage can be manipulated to turn walls into stairs, platforms into cages, and even defend oneself against the creatures in the tower.
  • Custom level editor. With no programming or scripting required, users can create their own fully-featured custom levels. Level packs can be shared via the Steam Workshop.
  • Original soundtrack. Eleven beautifully-composed tracks set the tone through the Tower's eight zones.
  • Civic-Minded. In an effort to do good with video games, a percentage of all Camera Obscura sales are diverted to The Get-Well Gamers Foundation, who bring video games and electronic entertainment to over 170 Healthcare facilities in North America.

Videos

Launch Trailer YouTube


Images

download all screenshots & photos as .zip (3MB)
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logo

Original Soundtrack
Itch.io anteater-games.itch.io.

Get-Well Gamers
A percentage of all Camera Obscura sales are diverted to The Get-Well Gamers Foundation, who bring video games and electronic entertainment to over 170 Healthcare facilities in North America. http://getwellgamers.org/.


About Anteater Games

Boilerplate
Anteater Games is a small team of developers primarily responsible for the puzzle-platformer game Camera Obscura.

More information
More information on Anteater Games, our logo & relevant media are available here.


Camera Obscura Credits

Ryan Sharpe
Project Lead, Level Design

Brian MacIntosh
Lead Programmer

Benjaman Wygant
Programmer

James Gamboa
Additional Programming

Dean Bottino
Character Art

Geoff Kaiser
Environment Art

Tyler Wissler
Level Design

Trenton Ng
Music and Sound Effects

Bryan Ploof
Sound Effects

Justin Britch
PR


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks