Factsheet

Developer:
Anteater Games
Based in Irvine, CA

Founding date:
April 2011

Website:
cameraobscuragame.com

Press / Business contact:
press@cameraobscuragame.com

Social:
twitter.com/AnteaterGames

Releases:
Camera Obscura

Phone:
COMPANY_PHONE

Description

Anteater Games is a small team of developers primarily responsible for the puzzle-platformer game Camera Obscura.

History

Camera Obscura

Camera Obscura was born in April 2011, when the developers participated in a week-long game jam at the University of California, Irvine, hosted by the Video Game Development Club (VGDC). The theme for the game jam was 'shadows'. Camera Obscura was extremely well-recieved by the jam participants for its innovative afterimage mechanic and pixel graphics. After the jam, several members of the team continued working on the game around their jobs and class schedules, adding visual polish and creating dozens of level concepts to explore the possibilities of the afterimage mechanic. In December 2013, Camera Obscura launched on Steam Greenlight. After a long wait, the game was Greenlit by fans on December 29th, 2014. Camera Obscura will be the first game published to Steam by members of the UCI VGDC.

Projects


Videos

Camera Obscura Launch Trailer YouTube


Images

There are far more images available for Anteater Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo

Awards & Recognition


    Get-Well Gamers
    A percentage of all Camera Obscura sales are diverted to The Get-Well Gamers Foundation, who bring video games and electronic entertainment to over 170 Healthcare facilities in North America. http://getwellgamers.org/.


    Team

    Ryan Sharpe
    Project Lead, Level Design Lead

    Brian MacIntosh
    Lead Programmer

    Benjaman Wygant
    Programmer

    James Gamboa
    Additional Programming

    Dean Bottino
    Character Art

    Geoff Kaiser
    Environment Art

    Tyler Wissler
    Level Design

    Trenton Ng
    Music and Sound Effects

    Bryan Ploof
    Sound Effects

    Justin Britch
    PR


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks